﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model.ReqResp
{
	/// <summary>
	/// 地图移动请求实体
	/// </summary>
	[Serializable]
	public class MapMoveReq : BaseReq
	{
		/// <summary>
		/// 目标地图Id
		/// </summary>
		public string targetMapId;
		/// <summary>
		/// 是否跑（是否加速）
		/// </summary>
		public bool isRun;
	}
}
